- How to Move Objects in Unity 3D
Learn how to create an object and move it around in Unity with your keyboard. This is a simple tutorial using a few lines of code.
7 min read - Feb 26, 2023 - Installing Unity in Manjaro Linux
If you want to build Unity Games, but you prefer Linux, here's a guide to getting started
2 min read - Feb 2, 2023 - How to Resize an Image with OpenCV
This tutorial will show you exactly how to resize an image using OpenCV and Python
5 min read - Jan 3, 2023 - How to Read a Text File with Go
Thie guide teaches you how to read a text file or parse text data with Go in minutes.
4 min read - Dec 31, 2022 - How to Install Google Chrome in Arch Linux
Here are a few easy ways to install Google Chrome Arch Linux and Manjaro.
3 min read - Dec 26, 2022 - How to Create a Component in Blazor
Blazor components are awesome, and they'll help you build applications faster. This tutorial dives into the basics of Blazor components.
8 min read - Dec 23, 2022 - How to migrate from Twitter to Mastodon
Dumping Twitter? Here's how you can make the switch from Twitter to Mastodon the easy way.
3 min read - Dec 16, 2022 - How to open an assembly in C#
Need to open an assembly in C#? Here's a quick guide to opening an assembly or DLL in C#
2 min read - Dec 11, 2022 - How to Install Anaconda in Windows 11
Eliminate your issues using Python in Windows 11 by installing Anaconda
3 min read - Dec 10, 2022 - Setting up Remote Desktop in FreeBSD
If you want to access your FreeBSD desktop remotely from Windows or a Mac, here is how you do it. A full tutorial for setting up xrdp with the LXDE desktop
3 min read - Mar 10, 2022
Tutorials
Here are the tutorials I've written over the years, in a variety of languages/platforms.

AI changed software development. This is how the pros use it.
Written for working developers, Coding with AI goes beyond hype to show how AI fits into real production workflows. Learn how to integrate AI into Python projects, avoid hallucinations, refactor safely, generate tests and docs, and reclaim hours of development time—using techniques tested in real-world projects.

